Marked For Mayhem takes a familiar co-op dungeon-crawler formula and adds one dangerous twist: you need your teammates to survive, but you also need to beat them if you want to come out on top.
The four-player game made its world premiere during the PC Gaming Show Tokyo Direct, introducing a setup built around hostile alien planets, deadly missions, and a televised competition where cooperation and rivalry exist at the same time.
Survive the Planet Together
Players are sent to dangerous worlds filled with creatures, environmental hazards, and challenges designed to test both skill and luck.
Each run can involve a mix of bounties, combat encounters, boss battles, and minigames, with success depending heavily on how well the group works together.
The trailer shows squads fighting large robotic enemies, dealing with waves of opponents inside open arenas, and navigating traps and other hazards scattered across the environment.
On paper, it sounds like a straightforward team-based dungeon crawler. In practice, however, things are far more complicated.
Your Teammates Are Also Your Rivals

While everyone shares the same objective of completing missions, each player is also competing for an individual score.
That means every fight creates two priorities at once: help the team survive, but also make sure you are earning enough points to finish ahead of everyone else.
Players gather points for themselves throughout each mission, and once the action ends, only one competitor gets to stand above the rest as the overall winner.
It is a simple idea, but one that could create a huge amount of tension.
Helping another player might be essential for keeping the mission alive, yet every successful move they make could also push them closer to overtaking you on the scoreboard.
Cooperation With a Competitive Edge
That contrast looks like the core appeal of Marked For Mayhem.
The game constantly asks players to balance team survival against personal victory, creating situations where cooperation is necessary but complete trust may not always be the smartest strategy.
One moment, everyone might be working together to bring down a massive boss. The next, players could be scrambling to grab extra points, complete objectives first, or gain an advantage before the round ends.
The result has the potential to turn even a successful run into a competitive argument among friends.
And that may be exactly the point.
A Co-Op Game Designed to Create Chaos
Instead of asking players to choose between a cooperative experience and a competitive one, Marked For Mayhem attempts to combine both.
You win missions as a group, but you win the competition alone.
For groups that enjoy co-op games with a little betrayal, rivalry, and friendly frustration mixed in, Marked For Mayhem could be one worth watching.
The game was revealed as part of the PC Gaming Show Tokyo Direct, alongside a broader selection of upcoming games, updates, and DLC featured during the event.