The Witcher 3 ‘is not untouchable,’ story director says of the upcoming expansion and remaster: ‘I still find some places that I think maybe nowadays, I would do it differently’

Alex Morgan
Alex Morgan Gaming Expert
Kim Sangwook
Kim Sangwook Editor

CD Projekt Red is preparing to revisit The Witcher 3 in a major way, with a remastered version of the acclaimed RPG and a brand-new expansion both on the horizon.

More than a decade after its original release, The Witcher 3: Wild Hunt remains one of the most celebrated role-playing games ever made. Over the years, updates, technical improvements, and expansions such as Hearts of Stone and Blood and Wine have only strengthened its reputation, with Blood and Wine in particular delivering what many players considered a fitting conclusion to Geralt’s story.

Now CD Projekt is returning to the game once again. A third expansion, Songs of the Past, is scheduled for 2027, while a full remaster of the base game and its first two expansions is expected to arrive beforehand. The studio reportedly wants the remaster to go beyond visual upgrades, with changes aimed at making the experience feel more modern in both presentation and gameplay.

Given the status The Witcher 3 has achieved over the years, revisiting such a beloved game could seem risky. However, CD Projekt’s vice president of narration Marcin Blacha, who was lead writer on The Witcher 3 and story director for its expansions, says he does not see the game as something that should never be changed.

“For me, The Witcher 3 is not a monument and is not untouchable,” Blacha said in a recent interview.

According to him, the game remains fresh enough in his memory that he can still recognize areas he might approach differently today. When replaying The Witcher 3, he occasionally comes across moments that he believes could be improved with the benefit of another decade of experience.

That perspective also means Blacha is comfortable with the idea of adding another expansion to Geralt’s story. He described the opportunity to return to the world as an uplifting experience, particularly because the development team has found a way to create a new story that can fit alongside the original game, Hearts of Stone, and Blood and Wine.

For Blacha, working on The Witcher again also carries a strong sense of nostalgia. He compared the experience to travelling back in time to a period when he was younger and, in his words, perhaps more passionate and enthusiastic.

While the upcoming remaster is primarily focused on gameplay and visual improvements, Blacha also reflected on how he might revise certain narrative elements if given the opportunity.

One example would be Dandelion. Blacha suggested he might portray the character with more wisdom and emotional support rather than relying so heavily on him as comic relief. He would also consider introducing additional player choices and stronger consequences for some of Geralt’s interactions with the world.

Still, Blacha noted that such changes would not necessarily mean the original writing was flawed. In many cases, they would simply reflect how his own perspective as a writer has evolved over the past decade.

Much like Geralt himself, the people who created The Witcher 3 have changed with time—and CD Projekt appears willing to let its most famous RPG evolve with them.

Alex Morgan
Alex Morgan
Gaming Expert

Lead author and content strategist with years of experience as a professional Gaming Expert. A deep passion for interactive entertainment spans game mechanics, platform trends, and industry news across PC, console, and mobile. Over the past several years, expertise has grown specifically in iGaming, closely tracking developments in online gambling, betting platforms, and regulatory shifts across global markets.

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